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Science, Technology, Engineering and Math (STEM)

Updated August 28, 2024
Professional headshot of Christine Wood

Christine Wood

SDSU Extension 4-H Science Technology Engineering and Math (STEM) Field Specialist

Science, technology, engineering and math (STEM) programing combines the experiential learning, hands-on education and inquiry based science to support youth in developing a variety of skills including critical thinking, team work and communication. 

Activities to Grab ‘n’ Grow

A young man sitting at a laptop discussing a project with a 4-H leader.

STEM on a Dime

Resources for quality science, technology, engineering and math (STEM) activities that are inexpensive.

Science of Agriculture

Two yellow chicks standing the grass

Chicks in the Classroom

Materials for teaching chicken embryology to Kindergarten – 4th grade.

Herd of mixed cattle grazing a vast, open rangeland.

Adopt-A-Cow

The “Adopt-A-Cow” program engages elementary age youth in learning about animal agriculture through hands-on activities and by connecting youth virtually with real South Dakota animals.

Vast, rolling rangeland with spring plant growth.

Investigating Rangeland Systems and Practices

Curriculum to teach students about the facets of rangelands.

Think, Make, Create Mobile Labs

Three, "Think, Make, Create" mobile lab trailers in a parking lot.

Through a partnership with the South Dakota Afterschool Network (SDAN), the Think, Make, Create Mobile maker space labs are available for 4-H programs to create engaging STEM opportunities.

Youth who experience the labs will be involved in tinkering and hands-on learning that is designed to promote critical thinking, creativity, and independence.

Learn More