Science, technology, engineering and math (STEM) programing combines the experiential learning, hands-on education and inquiry based science to support youth in developing a variety of skills including critical thinking, team work and communication.
Activities to Grab ‘n’ Grow
STEM on a Dime
Resources for quality science, technology, engineering and math (STEM) activities that are inexpensive.
Science of Agriculture
Chicks in the Classroom
Materials for teaching chicken embryology to Kindergarten – 4th grade.
Adopt-A-Cow
The “Adopt-A-Cow” program engages elementary age youth in learning about animal agriculture through hands-on activities and by connecting youth virtually with real South Dakota animals.
Investigating Rangeland Systems and Practices
Curriculum to teach students about the facets of rangelands.
Think, Make, Create (TMC) Carts
Through a partnership with the South Dakota Afterschool Network, the TMC mobile makerspaces are available to 4-H programs to create engaging STEM Opportunities.
The Think, Make, Create (TMC) Carts are designed to ignite curiosity, foster creativity, and bring hands-on STEM learning directly to South Dakota youth. These carts are packed with engaging, age-appropriate curriculum and materials tailored to school-age youth. Each cart is themed around a unique area of STEM—Engineering, Electronics, or Construction—allowing students to explore real-world skills through playful experimentation, teamwork, and problem-solving.
Additional Activity Resources
- How to SMILE (Science and Math Informal Learning Educators)
- Science Buddies
- Teach Engineering
- NASA STEM Engagement
- Design Squad Nation