The Junior Arborist Activity Guide provides objectives, content, equipment and supplies needed to complete 8 modules of arboriculture instruction, helping schools and other educational programs to create a youth arboriculture program of their own.
All Youth Science Content
Scientists and engineers use special notebooks or journals to make daily logs of what they are doing and what they have learned.
For youth participating in scientific discovery, posters and display boards are a very common form of communicating scientific information.
Whether working on a science fair project, writing a class report, or just looking for general information on a topic it is a good idea to become familiar with the basic practices of conducting research.
The South Dakota 4-H Robotics Challenge is an opportunity for youth who have been learning about robotics to demonstrate their learning, celebrate their accomplishments, and interact with others who share an interest in robotics.
Use this guide to navigate the complete Science of Agriculture program; from recruiting team members all the way through celebrating at the end of the season.
In South Dakota 4-H Robotics is about much more than the competition. It is about the development of youth through experiential learning. During the program youth are introduced to a variety of science, technology, engineering, and math (STEM) concepts, but also develop a variety of life skills including, but not limited to: problem solving, communication, and teamwork.